So the f1webchallenge is happening tomorrow morning.
The question is how does a .net developer who traditionally works on large projects transition to a development project that happens in just 24 hours.
One question is how do we handle our Data Layer.
Since it is Mysql, we can just use MySql.Data and get basic functionality, but for something [...]
Posts under ‘code’
Quick and Dirty Data Layer — Subsonic or Enterprise Application Blocks
XNA on the Zune
Just heard the announcement.
XNA games on the zune by the end of the year.
I am so excited.
How do you pass a pirate a message?
Using the EventArgggggs.
ADO.NET Performance Improvements with .NET Framework 2.0 SP1
Recently a service pack was released for the 2.0 version of the .NET Framework.
As usual there was a laundry list of fixes, most of which were difficult to figure if they fixed or improved your production code.
ADO.NET performance was improved considerably especially when using the SqlDataReader
Original Article
Writing Readable Code
I think the single most important principle to writing readable code(imho)is SRP(Single Responsibility Principle)
In a nutshell
It is just making your classes and methods do one thing and that’s it.
Or at the very least name your methods accordingly if they do a couple of things.
An MS Example of breaking the SRP Rule.
bool Int32.TryParse(string s, out [...]
Inversion of Control
Even though topics on Inversion of Control have been done to death.
I want to revisit the subject to talk about the use of interfaces in inversion of control.
I think Interfaces should be used to isolate all dependencies on the outside world, not just databases.
When doing something with WCF. The client side service calls should [...]
Xna Studio 2.0 beta
The XNA Studio 2.0 beta was released today.
The biggest feature is the ability to create networked games.
You can create them from Windows to Windows on your own own subnet right out of the box.
You can create them from windows to Xbox 360 with a creators club membership.
The functionality lives in Microsoft.XNA.Framework.Net namespace.
(Great another Net namespace [...]
Building my own .net framework
Now that Microsoft has revealed plans to release the source.
I wonder if I will be able to download it and build it on my machine.
Or is it strictly for debugging purposes?
Maybe they will even allow us to access the current build and tinker with the new features:)
That would be awesome.
I can’t wait to start utilizing [...]
C# 2.0 Language Features — Brown Bag Lunch Transcript
Download Example Code
Introduction
What will be covered
A lot of language features were introduced in the C# 2.0.
Partial Classes
Generics
Static classes
New Iterator and the Yield Statement
Covariance and Contravariance for signatures of delegates.
Accesibility of property accessors can be set independently.
Nullable value types
I will be covering
Generics
Delegates
Iterators and Yield Statement
Generics
Generics allow you to create type safe data structures without committing to [...]
Silverlight Developer Reference
Here is an awesome silverlight tutorial